

Kiko still doesn’t give up and thinks that everything can be fixed, he still loves him. When the monster notices poisonous green frogs, it cannot control itself and every time it devours them, it turns from a good friend into an ominous and bloodthirsty beast. The monster is a huge beast with fangs that can tear a boy apart in an instant, but the boy doesn’t mind – they play together for hours.

This is a story about a boy Kiko and his best friend the monster. In defeating Bowser, I was improving my gaming skills, but I wish I had more experiences that taught me about the challenges of life.Papo & Yo will take the player on an emotional journey reminiscent of the inner child that exists within every human being. as a child, it did not help me become an adult. "As much as I liked playing Super Mario Bros. "I hope that's the biggest takeaway," he said. That's the struggle I want to bring to players."Ĭaballero said that what he ultimately hopes players come away with after playing Papo & Yo is that videogames shouldn't only be about winning and losing. "We protect others with the desire that our protection of them will reflect back on us. "When you're living with an addicted person, you're always struggling to save them – knowing deep inside that there's nothing you can do," Caballero said. Caballero said that it took more than 10 years of therapy to be able to share his experiences through the fantasy depicted in Papo & Yo. It wasn't easy creating a game that reflects the struggles of his own upbringing. "I wish I'd had a frog I could catch to solve the problem, but the only thing that I could do was close my door." "I remember sleeping in my bed and hearing the electric garage door opening that meant my father had come home drunk," he said.
